Render Modes
DebugViews supports two public modes.
compose
Section titled “compose”compose is the default mode. It renders the selected debug sources and uses one fullscreen TSL compositor for presentation.
Use it for cheap switching, overlays, and simple layout inspection.
Supported layouts:
singleoverlaysplit-hsplit-vquadrowcolumngrid
<DebugViews views={views} layout="row" slots={4} />viewport
Section titled “viewport”viewport mode assigns views directly to renderer viewport/scissor panes.
Use it when callers need stable pane assignment, labels, per-pane cameras, or resolution policy.
<DebugViews mode="viewport" views={views} viewportViews={[ { view: "beauty", label: "Beauty" }, { view: "lightingOnly", label: "Lighting" }, { view: "normal", label: "Normals", resolutionScale: 0.5 }, { view: "roughness", label: "Roughness", resolutionScale: 0.5 }, ]} layout="row" slots={4} showLabels/>resolutionScale is quantized to 1, 0.5, or 0.25 so render targets can be reused predictably instead of producing one-off VRAM allocations.